Good again, already I have something "DECENT" to be able to teach jeje, it is an Arcadian plataformas, we go of " bush kills " of the whole life, in all that a friend draws the final Sprites the sustituire and the front page also, so is not going to go of megaman surely, has cost me but already I have the finished engine, now alone it is a question of going perfecting it and pulirlo little mas.
Me gustaria that you were commenting that it looks like to you especially the movements of the personage who is what I want to finish of pulir, if you see it fluid and such, weno there goes..
Completed tasks:
-------------------------
Collisions (I Occur, and walls) the ceiling is absent for doing..
Inertia completed in axis X. " The inertia concerns the speed of the animation of running of the personage and to the Scroll ".
Completed gravity.
I jump (lack to give him an animation ..)
I shoot (Basic and without animation of the personage for the present ..)
(Completed) Scroll.
CONTROLS KEYBOARD:
---------------
_LEFT _RIGHT to move.
_UP to jump.
_SPACE to shoot.
CONTROLS JOISTICK:
---------------------------
JOY.LEFT JOY.RIGHT to move. " Paradoxically it works with the analogical one and not with the foxglove "
JOY.BUTTON3 to jump.
JOY.BUTTON2 to shoot.
I COMPLETE 90 % STAGE1, SHORTLY + STAGES AND MORE IMPEDE " it is necessary to retouch some things.. "
P:D: THE BOSS OF THE STAGE1 NEEDS 5 BLOWS OF ENERGY TO BE GAINED, THESE BLOWS I KNOW ACEN WITH ALT AND DESPUES SPREAD AND WITH JOY2 AND THEN JOY4. THIS ASSAULT REDUCES SOMETHING OF LIFE BUT IT IS POSSIBLE TO RE-RECOVER WITH THE HEARTS THAT EXIST FOR THE STAGE. THE GEMS AND THE HEARTS ON HAVING FINISHED EVERY STAGE GIVE BONUS OF POINTS.
[GAME]: Platform Game (untitled)
- erkosone
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[GAME]: Platform Game (untitled)
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http://iphonegamesdev.com/
[GEMIX - VIDEO TUTORIALES] http://www.youtube.com/user/fasetconasa
http://gurugameprogramming.blogspot.com.es/
[GEMIX - VIDEO TUTORIALES] http://www.youtube.com/user/fasetconasa
http://gurugameprogramming.blogspot.com.es/
- Dluk
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Re: [GAME]: Platform Game (untitled)
Nice one here, Erkos! And I love that you used Reid for the playable character 

"El destino es como un juego... ¿No? Y ahora, esperas mi último movimiento"
Kain - Legacy of Kain: Soul Reaver
- CicTec
- Posts: 16590
- Joined: Thu Jul 31, 2008 10:18 pm
Re: [GAME]: Platform Game (untitled)
Hello Erkosone,
Pretty game, the effects are well done, especially the snow.
They will be new levels and game options?
Thanks for the game, come on with development.
Pretty game, the effects are well done, especially the snow.
They will be new levels and game options?
Thanks for the game, come on with development.
- TYCO
- Posts: 3611
- Joined: Tue Sep 02, 2008 7:38 pm
- Contact:
Re: [GAME]: Platform Game (untitled)
but how many games have started? XD you are not human.
Todo Modo Gráfico tiene por detrás una Línea de Comandos.
Proyecto: SnowCraft Remake (100%).
Proyecto: Bomb a Bomb Remake (100%).
Proyecto: Rally Mortal (87%).
![[RETO]: 20lineas - [JUEGO]: eLaberinto [RETO]: 20lineas - [JUEGO]: eLaberinto](../space/silver_medal.png)
![[CONCURSO]: EL JUEGO DEL VERANO 2011 - [JUEGO]: PlayaBall [CONCURSO]: EL JUEGO DEL VERANO 2011 - [JUEGO]: PlayaBall](../space/bronze_medal.png)
Proyecto: SnowCraft Remake (100%).
Proyecto: Bomb a Bomb Remake (100%).
Proyecto: Rally Mortal (87%).
![[RETO]: 20lineas - [JUEGO]: eLaberinto [RETO]: 20lineas - [JUEGO]: eLaberinto](../space/silver_medal.png)
![[CONCURSO]: EL JUEGO DEL VERANO 2011 - [JUEGO]: PlayaBall [CONCURSO]: EL JUEGO DEL VERANO 2011 - [JUEGO]: PlayaBall](../space/bronze_medal.png)