[MODULE] PlayNET

Updates, releases and the last news about the module.
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CicTec
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Joined: Thu Jul 31, 2008 10:18 pm

[MODULE] PlayNET

Post by CicTec »

Download: PlayNET Win32
Download: PlayNET Linux
Download: PlayNET Mac


*** PlayNET ***

AUTOR: Skygem Software, Copyright (c) 2005-2013 Skygem Software. All rights reserved.
AUTOR: Coldev, Copyright (c) 2010 Colombian Developers.
VERSION: 0.7.0
LICENSE: FREE for any use (including commercial use)

DESCRIPTION:
PlayNET is a net module based on enet, which allows connections in high speed
for the creation of online games.
The module is an official extension for Gemix and uses the same API of DIV2
(with some news).
For more information on available APIs see the file "PlayNET AL Reference.txt"


Windows
-----------

INSTALATION:
To use this library:
- copy the GMXEXT_mod_net.dll module in the folder "win32_modules"

DISTRIBUTION:
To distribute the programs that use the PlayNET, must:
- provide the GMXEXT_mod_net.dll in the folder "win32_modules" or in the folder where is the executable program


Linux
-------
INSTALATION:
To use this library:
- copy the GMXEXT_mod_net.so module in the folder "linux_modules"

DISTRIBUTION:
To distribute the programs that use the PlayNET, must:
- provide the GMXEXT_mod_net.so in the folder "linux_modules" or in the folder where is the executable program


Mac OS X
------------

INSTALATION:
To use this library:
- copy the GMXEXT_mod_net.dylib module in the folder "mac_modules"

DISTRIBUTION:
To distribute the programs that use the PlayNET, must:

NORMAL method
Go to "Contents/MacOS" of bunble and copy this folder:
- The folder "mac_modules" (with the file GMXEXT_mod_net.dylib) or only the file GMXEXT_mod_net.dylib

OFFICIAL method for MAC APP STORE
Go to "Contents/Frameworks" of the bundle and copy this folder:
- The folder "mac_modules" (with the file GMXEXT_mod_net.dylib) or only the file GMXEXT_mod_net.dylib


LEGAL NOTES:
SKYGEM SOFTWARE DOES NOT NO ASSUME ANY KIND OF RESPONSABILITY ABOUT THE POSSIBLE DIRECT OR
INDIRECT DAMAGE THIS PROGRAM AND THE PROGRAMS CREATED WITH IT MAY CAUSE OVER THE COMPUTERS THEY ARE RUN.
User avatar
CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

New version available:

* Fixed: bug in updating properly the fields net.lost_connection and net.num_players of server and clients
* Fixed: bug in updating properly the array NET_PLAYER_ONLINE of server and clients
* Fixed: bug in updating properly the field net.server when the program is the server of the game

Regards.
User avatar
CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

New version available:
  • * Added: new functions for data replicas:
    • NET_REPLICA_DECLARE, NET_REPLICA_UPDATE
    * Information: optimized library speed, now 2-3 time faster
Regards.
User avatar
CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

New version 0.6.7, compatible with new beta 6.7, available.

Regards.
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CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

New version 0.7.0, compatible with new beta 7.0, available.

Regards.
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CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

Compatible version of update 7.0, available.
Download link available on the top of thread.
User avatar
CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

Compatible version of update 7.0, available.
Download link available on the top of thread.
User avatar
CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

Compatible version of update 7.0, available.
Download link available on the top of thread.
User avatar
CicTec
Posts: 16590
Joined: Thu Jul 31, 2008 10:18 pm

Re: [MODULE] PlayNET

Post by CicTec »

Compatible version of update 7.0.5, available.
Download link available on the top of thread.
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